This game is featured on Midway Arcade Treasures for the Gamecube, Playstation 2, Xbox, and PC. It is also the only version to include online play, letting two players play the game over the Internet. The Xbox Live Arcade version of the game, which is an emulation of the original arcade release, controls with its two joysticks. The SNES version also contains additional secret rooms. Acclaim's SNES version of the game, Super Smash TV (referred to by its original name within the game), used the D-pad and face buttons to duplicate the two joysticks of the original. While some versions use buttons to fire in a direction, or to toggle a direction, others use multiple controllers' joysticks. Home game consoles of the era were not equipped with multi-joystick controllers alternative control schemes were implemented to approximate the controls of the arcade original. Home Versions Super Smash TV for the SNESĪfter its success in coin-operated form, Smash TV was brought to the home market on many different console and computer platforms. This battle is essentially a tougher version of the Mutoid Man boss fight. But this is immediately followed by the game's true boss, the game show host himself called Evil M.C. The third level seemingly ends with a fight against two large, robotic snake heads called Die Cobros. The second boss is a giant, round face named Scarface. The first level pits the players against Mutoid Man. Two players can play simultaneously, and at the end of each of the three levels, the two players' performance is compared, with one being declared the winner.Įach level ends with a boss battle. The inspiration for Smash TV seems to be the Arnold Schwarzenegger film, The Running Man. They will have to kill hundreds of enemies and collect money and prizes (from toasters to a big-screen TV). A new game show called Smash TV was created which puts its contenders to the fight for their lives. Smash TV retains this same gameplay, using the left joystick to move and the right to shoot, allowing a player to move in one direction while firing in another. But even with slicker graphics more akin to what consoles like PlayStation 2 were offering, including a personalised avatar of the dungeoneer, it failed to charm, managing to look even more lame than its predecessor.Smash TV is Eugene Jarvis' spiritual successor to Robotron: 2084, an early Arcade game that is one of the first examples of the twin stick control method. With £40,000 investment behind it, company Televirtual updated the show’s format to be played in full “virtual reality”. What really confirms this was a pilot for a spunky new version in 2002. The whole thing about its success, though, was that it was far before it’s time compared to anything else during that period. And with the PlayStation and Nintendo 64 only just over the horizon, Tregaurd’s castle was loosing its allure as young gamers-to-be, who had grown up with Knightmare, started salivating over the prospect of polygons. The Super Nintendo Entertainment System and the Sega Mega Drive had seen a real leap in not just what graphics could do, but what gameplay could suddenly offer. But ultimately, home gaming systems caught up. Even Friends only managed to squeeze out an extra two seasons beyond Knightmare. Well, after eight years, everything starts to lose its glimmer.
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